

But if they are bearing the burden of moving on those obscure titles and those games only manage maybe 100k units or less, in a way it's understandable. Perhaps in light of their struggles with the Wii U and 3DS, we'll see the view change a bit as we go along just for the sake of them being able, generally, to move more content across their platforms.

Of course, though, it's also not like NoA hasn't tried- but a lot of the quirkier stuff that is done in Japan literally just doesn't sell here, and while they've got that ever present core audience for some of the more obscure titles, it also happens to be a really small segment of Nintendo's demographic. For some of the stuff, you're essentially fighting the lack of touch NoJ has with the Western market. Well, in all fairness to NoA, they aren't always the ones making the call with a lot of this stuff. Click here for a list of other gaming subreddits. Posts and comments, whether in jest or with malice, that contain racist, sexist, homophobic content, threats, or other forms of toxicity will be removed, regardless of popularity or relevance.įor a more detailed explanation of these rules, click here. No Kickstarter, crowdfunding, et al project "reminder" posts. No referral, affiliate, livestream, and/or survey links. This is not the place to spam your channel or stream. No screenshots of websites or Twitter.įollow the rules of promotion. No general URL shorteners (bitly, tinyurl, etc). Submit only the original source of the content. No Giveaways / Trades / Contests / Items for sale / Donation Requests Mark your spoilers and NSFW submissions, comments and links. No bandwagon/raid/"pass it on" or direct reply posts. Discussion prompts must be made a text posts. Note that we do not allow non-gaming meme templates as submissions. Submissions must be directly gaming-related, not just a "forced" connection via the title or a caption added to the content. Directly messaging individual moderators may result in a temporary ban. Only message the team via the link above. Simply message the moderators and ask us to look into it.ĭo NOT private message or use reddit chat to contact moderators about moderator actions. I love it!"Ĭreepiness++ ) This lurks and modulates in interesting ways, weaves a tapestry of solo winds, bells, harp, piano, & choral elements, and creates an atmosphere of both wonder & unease.If your submission does not appear, do not delete it.

"I adore all the wonderfully dissonant harmonies you added to this source, you gave it extra creepiness while keeping it completely recognizable. The orchestration is great, as usual, and for the most part the instruments are humanized well."Ĭhimpazilla, who submitted our first featured ReMix of the game, adds: This arrangement takes a rather creepy, ambient source and arranges it in a more playful manner - it almost sounds like something Danny Elfman would write for the game with the gentle choir and glockenspiel sprinkled in there. "Ah, I'm glad to see A Link Between Worlds getting more OCR love lately - it really does have a great standalone soundtrack. Gario sensed the same inspiration/likeness I did: As usual, I gave this piece a few more layers. It's mostly orchestral instruments, apart from a Javanese percussion instrument. My goal was to emphasize the mystical aspects of the original. Personally, I think this was one of the very best songs in ALBW - a game which definitely has some of the best game music, period! This is the track that plays in the water-themed dungeon. The original tune was composed by Ryo Nagamatsu. "This is my cover of the Swamp Palace theme from Legend of Zelda: A Link Between Worlds. Tripp is already off to a stellar 2018 with another featured mix, following up her FF6 "Terra" ReMix with this suspenseful, dark, & even somewhat spooky intimate orchestral take on "Swamp Palace" from A Link Between Worlds:
